Description
지뢰 찾기 게임을 만들려고 하는데 맵 데이터, 지뢰 값과 비어 있는 공간의 값을 주어 졌을 때
지뢰 주변에 있는 숫자들을 구현 할려고 한다.
주변에 있는 숫자를 어떻게 구현 해야 할지 모르는 지뢰 탐색반인 차차를 위해 도와주자
Input
첫줄에는 테스트 케이스 ( 1 ~ 100 ) 이 들어온다.
둘째 줄에는 맵의 가로길이 X( 1 ~ 100 ), 세로길이 Y( 1 ~ 100 )가 입력이 된다.
그 이후로는 맵의 데이터가 들어온다.
Output
지뢰 주변에 있는 숫자와 지뢰, 아무런 영향이 없다면 빈공간을 출력하자
3
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HINT
샘플 테스트 케이스를 만드는게 제일 어렵다.